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The planet nominally belongs to the Tau, but of course the Imperium of Man claims it's theirs by right, so each dispatches armed forces from the Fire Caste and the Imperial Guard to consolidate their authority the Blood Ravens are back, sent by the Chief Librarian to carry out a purge of the world seemingly to protect the chapter's dirty secrets an Ork Waaagh! led by Warboss Gorgutz Headhunter, who was also the Ork leader in Winter Assault, arrives on the planet to satisfy their bloodlust the Chaos Space Marines arrive to claim the world for their dark gods the Nec rons buried in vast catacombs beneath the planet's surface stir from their tombs and rise to stake their own claim to the planet the Eldar of Craftworld Ulthwé arrive to stop them under the leadership of Farseer Taldeer, another returning chararcter from Winter Assault. Its campaign is set on the planet Kronus, where the seven playable factions engage in a free-for-all smackdown across a "Risk"-Style Map.
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The next expansion, Dark Crusade, departs from the mission-based campaigns of the original Dawn of War and Winter Assault and introduces the Tau and the Necrons as playable races. In this story, two factions on either "side" (as in Order vs Disorder) team up temporarily to defeat the other two and secure the power of a massive wrecked Imperator-class Titan that is lost somewhere on the planet.
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The first expansion pack, Winter Assault, takes place on the icy planet of Lorn V, and expands the Imperial Guard into a full-fledged playable fighting force of its own.
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